Electronic Mediations

Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames
Stephanie Boluk, Patrick LeMieux


Paperback | Aug 2017 | University of Minnesota Press | 9780816687169 | 400pp | 216x140mm | RFB | AUD$44.99, NZD$54.99
Hardback | Aug 2017 | University of Minnesota Press | 400pp | 215x139mm | RFB

The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as games about games, metagames implicate a diverse range of practices that stray outside the boundaries and bend the rules: from technical glitches and forbidden strategies to Renais